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Why does the last enemy never come out of hiding? I love the gamplay but the fact that i usualy run out off time when there is only one enemy left annoys me greatly plz fix.

(1 edit)

Added a feature for version 126, press R to ping the remaining enemy locations.

It will trigger automatically when there are 4 left.


Will add the rebind in the options for this feature, and will make the automatic ping be optional on another update soon.

Thank you paul, very cool.