Thank you for all the feedback! Super glad you enjoyed the game!
Gameplay is a bit simple I agree, mostly because I knew I wouldn't have time to make more since I also wanted to have some story. I also didn't want to make something too complex since the game is pretty short (risk of player not understanding mechanics, tutorial too long etc.).
The aiming being a bit hard with the lightning spell is kind of by design, since I wanted the player to feel like they had a very powerful spell… but also very destructive and dangerous to their allies! Though of course a bit more fine-tuning wouldn't hurt.
Ahah otherwise you found the flaw in my game: this first death is inevitable because it would kind of break the flow of the game otherwise… but I wished I had time to make an alternate ending in case you won the first time (actually also wanted different endings based on the number of surviving knights…). I also wanted to put in enemies that would be almost impossible to kill if the knights weren't there to tank them, but sadly didn't have enough time… I don't think this flaw is very noticeable on the first playthrough though, probably more once you've learnt how to fight!