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GAMEPLAY: 4 / 5

It wasn't very clear what the goal of the game was or what the controls were. At first I thought it was one of those endless clicker games. Thankfully the game page explained everything (but ideally, game instructions should be in the game itself). 

Anyways, after figuring out how to play, I was very pleasantly surprised at the simplicity of it all and how FUN it actually was.

I would recommend making labels so the player knows if they are adjusting the R , G or B value.

CREATIVITY: 5 / 5

This was one of my favorite games in this Jam and it's a classic example of "Don't judge a book by its cover." Trying to match the color on the screen was a nice brain exercise. The fact that you turned matching colors into a game is very impressive. Don't lose that passion! If this is what you can do in 12 hours I'd like to see what you could do with more time.

GRAPHICS / SOUND /POLISH: 3 / 5

This category is hard to judge. Because color is such an integral part of this game, you can't really do much to it without changing the core experience of the game itself. This really is one of those games that needs to keep its graphics simple.

INTERPRETATION OF THEME AND COMPLETENESS:  4 / 5

I noticed that after guessing one color another one was randomly generated.

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OMG... thank you for your  rating 🥳🎉🎉 You have motivated me so much 💖

Wow....you and Iziminza always wrote detailed comments from the BASIC Jam #1 to #3.

Thank you very much!!!!!

You're welcome! I've always found that ratings are more meaningful when accompanied by the rationale.