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I have some gripes with this one, specifically when it comes to game feel, or juice, or whatever you want to call it. The audio design is quite nice for the game, but it feels like it could be a bit punchier, but a far larger issue for me is a lack of visual impact. There's hitflash and that's about it. Some particles and screenshake would've gone a long way to make shooting feel more sastisfying. The actual art is impeccable and it just feels that one point away from great, because I really love the idea, and the mechanics, and ended up enjoying the experience anyway, but combat felt unsatisfying.

I understand your feelings. First of all, we tried to have time to make all the gameplay features that we had according to plan. We did not have much time for polishing and creating the right mood from the fight. If we decide to update the game, we will take into account your words :)