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(+2)

The goal initially was a bunch of puzzles. But once the minimal randomly generated version was finished, no more time to create the puzzles. Unfortunate, because some time went into supporting multiple harvestors for example :)

Thanks for playing and feedback!

Ouch, that always sucks, when the game fails to show off how good it is. I have experienced that myself, when I spent all the time on the game and didn't have time left to actually create some demo levels.