Sorry for the trouble you encountered with the tutorial part of my game. Indeed, I would not have thought that the keyboard setting was the cause of such a problem, especially since I only programmed two possibilities: French OS = 0, non-French OS = 1. I am surprised that the keyboard is an element taken into account, and that a conflict like "English OS + German keyboard" can block access to the texts. I learned something today (^_^), and I'll try to solve it later.