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Heyy
so the FOV being too large is apparently something multiple people said (I wanted it to feel a bit easy for themπŸ˜‚)

but for the 'enemies'  not being a menace is actually intentional, bc as you saw at the end it's not an enemyπŸ˜‚hence why they wouldn't really react to you

now on a different note, the guards that patrol would actually only catch you if you start hurting other people which would make sense.

and there is no progression bc the game is intended to be time-based and not killing people basedπŸ˜‚ bc the goal was never to kill everyone in the gallery ofc if you kill one person the game keeps going so you can get the "bad ending"

But thank you for the feedback, I'll definitely try out your game, and I intend to spend a few days playing the games in the "in need of ratings"
I currently have a lot on my list, I also work so the time I have for rating is a bit limited πŸ˜‚
but I'll get to it I promise :)