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(-1)

Hey everyone, I have a few more notes for the v0.8, since it was such a big update. Namely, bringing in a major goal of the game which was to have multiple expansion "themes" that the player can pick from. That being said, bringing in the second theme did have a lot of bugs that were squashed through the several patch versions. Here's a list of a couple known bugs that are getting or already have been addressed in working on v0.9:

- There was a typo in the code. So the MC will always get pregnant when they give into their urges.
- Also, the med bay hasn't been able to understand the anomaly's effects so pregnancy may not be completely cleared after a recovery. (That has been fixed)
- Shields are not equipable, yet. That also has been fixed for the new theme.
- Some of the later maps puzzles also need to be reworked to be better suited to the MC's psychic powers instead

Thanks for everyone patience. Meanwhile, come in and check out the Discord server! A friendly reminder that I've had the best success with bug reporting and answering questions there.

(1 edit)

Hey there, Really enjoying the theme of the game but I have a question. Am I supposed to be just re-doing the same thing over and over. I've spent about 2 hours going back and forth between the ship and the same area? I've repaired the Research Lab, the Computer Core and the Support room. And the only thing I can think to do is get GB to scan and level up but I get 17-22 per orb guy and I need over a thousand for another scan. Is there something else I'm supposed to be able to do ?

Edit: Ok, so it seems there was a relatively easy way to farm GB as the mob always seems to spawn as your first encounter. Though, I now have another question with the new area unlocked. Am I meant to move at a permanent snails pace even after the character has given birth ?

(-1)

That is a bug. There were a few of those that came in from having split functionality between expansion themes. The intent is to slow the character when they're in the higher stages of expansion, but to have all of that cleared when going through the med bay for recovery. Same thing for in caves, but just not able to beam out from underground. The best bet is to get to the surface and then you can reach the ship again.

This bug has been addressed, as well as adding more options for encounters and story that helps with the grind. But they are currently in the v0.9.0 which is in supporter early access. For now, the early access version is delayed from hitting the free general release by a version. v0.9 will hit general release once supporters get v0.10