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Fine concept, hampered severely by the lack of autofire. Having to hammer M1 constantly gets old after a minute. Even older twin stick shooters like Smash TV let you hold down the button. The SFX are also a tad overly bit crunched for my liking. It ended up sounding a bit too harsh. Visually its not bad at all. The explosion effects and enemy corpses in particular looked great.

Yeah i should have just put in autofire. 

Do you think its worth continuing and making a full game?

Honestly no. Not unless you have some kind of code thing or 2d asset pipeline you want to learn or test with it. Part of it is the hook. 'Tank in a place killing nothing enemies' isn't the best hook.

thank you feedback! we'll see what i do