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When you're adding the sprite to the room, are you leaving it at 1x scale, or scaling it down?

(1 edit)

is with the original size

I only changed the room size cuz was too small to the sprites 

I'm not sure exactly what you did, I tried adding a grid sprite to a stage and it shows up pixel-perfect

I will try remove and put it again or edit the sprite to see if it works 

found out how to solve it!

I separated the sprites into smaller sprites and put it together in the editor like a puzzle

 

Ah, if the sprites are VERY large, it could be a texture page related issue (the game has to downsize them to fit them on the page). Either way, glad you found a solution!