Glad you enjoyed it and thank you for the great feedback. A couple of these things were in earlier versions and just didn't work out. Automatic reset in particular was something pretty much everyone wanted. It was neat the first time you had to reload everything, but when trying to optimize runs in quick succession it just turned the game into a massive chore. The fire selector also used to work exactly how you described, but 90% of players just couldn't wrap their heads around it. Unfortunately vast majority of shooters have standardized chambered rounds just be a +1 to the number on the hud, and doing so makes the game too much more intuitive for the majority of players. In the future the shooting range should tell you exactly how much damage each gun does to the mannequins. No clue what is going on with the Ranch, that'll be fun to troubleshoot.
Thanks again for the feedback.