Hey there Rivios Games , I got your game for judging so here are some of my thoughts. The cinematic opening told me this was going to be a game with a big story. You clearly put effort into the mapping, but there were some oddities in passability that I put down to running out of time. I liked the idea of QTEs in battle, but there was no tutorial so I wasn't sure when I was supposed to hit 'ok'. The screen effects you used were cool to look at at first, but I want to caution you that having a static effect the whole way through a battle could cause your player eye strain and headaches so you may want to tone it down a bit. I also ran into a loading error when exploring the items menu, it seemed like a ring image was missing.
Like others, I got stuck when trying to exit the town building through the southern doorways. I was a fool and hadn't saved after the snowy fight, so I ended up spending a lot of time redoing the battle and rewatching the cutscenes. Instead of trying to explore that second time I went straight to the meeting place, though since the woman wasn't there I had to go explore anyways. I'm sure there are story reasons for it, but I wish we could've had the important conversation right away since it felt like I spent a lot of the game just wandering around.
Overall, it seems like you have the start of an epic game here, but it suffered from the contest deadline. Hopefully you continue this project, good luck!