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(+1)

Awesome game!

I really got absorbed and spent a bit over an hour before finally beating it :).

Overall I felt the balancing was quite good! (although the strategy I found for my final try was probably a bit OP)

I also really enjoyed the art style and game feel, which made the game super satisfying. 

That said, I had a lot of nitpicks, which would make the game better if fixed:

* Sometimes hard to tell if cathedral piece was built or not

Mostly edges; why can I still hover over the square if I can't build there???

Buying feels sluggish:

- Why does it exit buy mode when run out of resources? Maybe I wanna keep clicking cus I know I'll generate the resources needed in 1 second.

- Maybe wait to deduct resources until item is placed? I swear I've bought at least 5 spawners without placing them.. (might be placebo, but it feels bad)

- Elevators often just don't get placed even when I have the money. Feels like I'm somehow clicking wrong???

- Can't keep continuously buy some items: mines, quarries, deleting. All will only let me do 1 before exiting buy mode.

Accidently got a deadlock: A bit into the game, I had 0 faith and was desperately trying to build the cathedral, but I "reached worker cap". In hindsight I think my low faith was corrupting dwarves the moment they spawned! (also I didn't get what corruption did until after finishing the game).


I wrote a lot of negative things there, but only because I know that's what you want from a playtest. I really did enjoy it loads! 

Looking forward to more from yall :)