This is pretty fun. It reminds me of trials and hill climb games, but it feels a little off. For example, if I land at an angle and revving in the opposite direction, I would expect to flip over, but I land just fine. Maybe it needs more intensely physics-based movement.
There's already a lot going on and it could be quite good, I just think the basic movement could feel better. I also love that I can play as public-domain-Pooh.