Hey thanks for all the feedback.
Movement speed is something I've been really struggling with. A lot of people have come to me with similar pieces of feedback. The issue is that when I jack up movement speed it becomes really easy to run past everything given enemy reaction time. The obvious solution is to lower reaction time and raise movement speed along with the player, but doing stuff like this makes the game way more demanding with everyone blazing across the screen.
I added the ability to sprint (with spacebar in case you missed it) to help with this issue but its not a perfect solution. I'll keep experimenting with numbers between now and release.
Lemme know if any other solutions come to mind. I'm gonna cart this thing out in about a month and I'm using the rest of my time to adjust things like this.