I really like how the whole game is left open to interpretation, and how everything is told through gameplay and a few effects on screen, with almost no text. The game took a turn from satisfying to kind of disturbing at one point, and made me think of some of the pitfalls of working in/being part of a group (groupthink, confirmation bias, etc.). Other players probably had different takeaways, and that's also what's interesting about this game.
Anyway, really great concept, well executed (don't really have anything to add to what others already said), and a really good take on the theme!