Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I was very sad for the grandma. She tried so hard to stay in touch with Trevor and gave him lots of love, but she did not get any in return. I think this game captured the life of some elderly people very well and how much they can enjoy the time with their grandchildren. At the beginning of each day I was really hoping Trevor would show up this time or at least write a letter.

The mechanic of writing a letter at the end of each day was very clever! Similar to Amaan I could not bring myself to play the mean granny, even though I wanted to >_< I wonder if what you write actually influences the outcome? Anyway, it really immersed me in the story and made me think about it.

As I usually try to give a little bit of critical feedback as well, here it is: It was not so clear to me what button to press to progress the story. I just mashed every key on my keyboard and eventually found it to be E. I was also wondering why writing the letter to Trevor was not on the To-do list as well? The first day I was a little confused what to do when I had done all my tasks. A final thing is when I had to chop wood I tried going out the front door, but this did work :)

But, that said, I really enjoyed this game a lot and appreciated very much what you were going for. I fully agree that the time we spent with our grandparents is valuable and we should not neglect them :) Thanks a lot for making this! Great job! ^_^

Thanks so much ! To be honest, I did write multiple endings (3), but idk why, on the build, it always lead to the same (but not on unity editor)
but after the ratings, I want to correct this problem and have all the endings available !

I agree for the E key xD I should have explained / change it
Yeah you're right, I put a text when she says : "I must write a letter to Trevor". I thought if I put it on the To Do List, people may starts with writting letter, and be confused if it doesn't work

I lost my grandma a few months ago, and I wasn't always there for her, so it was a little like, a tribute for her.

(+1)

Multiple endings are very cool! Issues after building are always very annoying >_< It is often hard to find out what the problem is. For me with these kinds of bugs it is usually caused by the execution order of scripts. Eg., if you have two gameobjects that both have a Start method they may run in any order, even though you might want one to run before the other. Perhaps there is a similar issue for you?

Yeah, I see your point on the to-do list. I guess maybe the granny could say to herself something like 'let's do the other tasks first'. Or Maybe you can make the "write a letter to Trevor" appear only after you did the other tasks? I am not sure what the right way to handle it would be and there is probably a better one :/

I am very sorry to hear you lost your grandma recently. This makes me appreciate the game even more. I am very sorry for your loss. I think this was a beautiful little tribute :)