Here's my ink file: https://gist.github.com/nbush/977a6e8974072e25fdccfea0a5cbc24c
The tooltips are managed using ink flows, so the file serves primarily as a sort of content database. It's not pretty, but if anyone is curious about how the Javascript works for that I can share that as well. Essentially, every time you hover over a tooltip you spawn a flow that dips into a specific stitch and ends almost immediately. When your mouse leaves the tooltip, the flow gets destroyed, but this all happens within the same ink "instance" so information can be shared throughout, which I think shows the power of flows. There are a few commented out debugging tools, but playing the file in Inky is not super helpful due to the structure of the game. Also feel free to search for 'secret' and plunder the wonders within...