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This entry is incredibly well done! Really nice polish and atmosphere. Some typos in the text, but a nice variety to keep it interesting. I'm not sure if it's totally random but, I played a little past the first boss that the game hinted would be difficult. After that, the game kept giving me vials without much else to do, so I slowly died. It kind of reminds me of roguelikes in that aspect, which I think is the idea. In roguelikes, it's all about getting to the bottom of the dungeon, so I really would have liked to see a similar incentive here. Maybe there is an ending but at the moment it feels like you're doomed from the start.

There is an ending, if you manage to upgrade your gear enough to reach it :D

You seem to have gotten on the bad side of the RNG ;). There definitely is a final fight. The loot tables are hand tailored, so exclusive vial drops are extremely rare cases. If you have the time, try playing again, I'm sure you'll get a proper playthrough!