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I like the ui. also, I've been paying attention to delivery pilot updates, but haven't really commented or played much recently as I think in terms of gameplay, the game is close to if not done, however it seems it might be a little while till the events and art are finished so I've been holding off. Either way, I hope you don't get burnt out on making delivery pilot and I look forward to more updates or a revamp of Darkmorrow arena. 

Also I do agree that delivery pilot feels better to play (although there is still a lot of clicking) but that arena has more heart in it. I think this is due to arena actually having characters and conversations where as delivery is mostly watching the pilot get degraded with little to no character. Not saying that it's bad, but that arena does have a spark that delivery doesn't have.

Thanks! Yeah, I think you're exactly right. I think the spark is there in Darkmorrow Arena, because its scope was intentionally small. That, and the fact that characters are not randomly generated, meant each character could be fleshed out a lot more. That's a good lesson for me for the next game I work on. I think that makes me happy, because I see both Darkmorrow Arena and Delivery Pilot as proofs of concept, and ways for me to learn how to make games.