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(+1)

Neat little game! Nice mash-up of two ideas (downwell and superhot / bullet time). Well done teaching the needed controls on the very first screen the player sees.
Also very neat and fitting aesthetic, both in game and the web page.

I would suggest to add a bonus when all enemies of a level are hit. This would encourage to play more active / offensive.

Thank you! I’m super happy that you liked it! 

Yeah! That neat little idea I took from JW (vlambeer). In Minit he asks the player to press x to continue from the title card and then you use arrow keys to navigate the menu (and x to select) when you first boot up the game. This way the player already has their hands on the right buttons before starting the game. 

Omg how I did not think of that? That’s a great idea! I’ll definitely implement it when I update the game :)