Hey there Melon Kid, I got your game for judging so here are some of my thoughts. You made some excellent choices for artstyle and story, making this game stand out even against other battle-heavy contestants. Each character is unique but still reminded me of the character tropes they were inspired by.
The battles were a lot of fun and had me planning moves ahead to get that needed MP. For the most part, however, I stuck to the same strategy and I wish the battles pushed me more to experiment each time. The opponents all looked different, but in general defeating them was the same: hit them as hard as possible. I wish some of them forced you to mix up your moves more often, but I'm sure the contest deadline made you cut some combat ideas.
Overall, good job making a battle rush game that's inviting even to people who normally avoid battle-focused games! With a bit more time and polish this could be an unforgettable experience.