fun game!
I enjoyed the simple but effective graphics and setting, and everything that looked like it should have been interactible was.
I thought the hold-to-progress didn't go as fast as it took to read many text passages (especially when it was a non-choice confirmation), but it wasn't a big deal.
When I got deeper into the puzzle, I sometimes wished that new options would open up at higher points in the dialogue tree, but I didn't have to try too hard to make the magic happen.
Also, the ambience and sfx/music worked very well and added a lot to the mood!
edit: PS. I played this because it popped up at the top of my list of "submissions that needed votes" - I noticed you'd made this with Unity, and they do have an option to export in webGL which allows in-browser plays on itch. I've found it does make a big difference for people popping by and playing it!