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I downloaded since it wouldn't play the WebGL version.  I think you came up with a really cool and creative concept.  I also loved the use of art assets and the 3D hexagon tiles were really cool visually!

I have some notes.  On a PC build, you need to include an escape key so players can quit the game.  You can use Application.Quit() and it's really simple to implement.  I didn't get any audio coming through when I played so not sure if you ran out of time or the audio just didn't work (it happens).  I had fun playing but I had no idea if I ever actually found any crystals or not hahaha 

Kudos to you for finishing a game though!  And the random generation of hex tiles had to have taken some work because that system worked very well and it made the game more enticing when a random little hex island would pop up all by itself.  I just had to go explore the area when that happened!  Good work :)

I didn't think about quitting the game, that a big oversight on my part haha. The game doesn't provide a lot of feedback for your actions, nor has any sound(its true I ran out of time suddenly) so that is something to improve for sure. Thank you so much for your feedback!