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It strongly reminds me of System Shock 2. It even shares the same janky climbing mechanic.

This game has top tier level design. Being able to approach most of the level from different angles is always welcome. Though, it could use more lighting aside from vent lamps to create the atmosphere.

Jumping is very floaty. Sometimes enemies die without dying animation (at least cyborg let me take his module, but looting others like that wasn't an option). Clicking save in settings menu breaks mouse sensitivity. Also, fuck that elevator button.

I enjoyed the game and I made it to the end of the demo, but there were also no strong feelings about it so far. For sure not as stressful as SS2.