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cool game. I think the player feedback is pretty good. I see what I do and I see what the things I do result in. The view of the player is also pretty nice, its quite clear where to go and challenging enough to walk around. So for a prototype to test it's very well made.

However I am missing a goal here. Once I had no more intestines to pick up, I did not know what to do except from crying about the building that where crumbling down all around me. Despair. So to add more of a satisfying experience a clear ending would be nice.


Goed gedaan Michael, leuk spelletje.