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I don't quite understand the concept. It's just trying to click as many things as possible.

How do the two menus differenciate? The only difference I saw was that in the negotiation menu sometimes when you click it gets declined.

Also, how do you earn money?


The game doesn't have enough interaction posibilities to make it fun. You basically spam in the build menu and wait. If your approach is to make a mobile game, make it a mobile game. Add visual buttons for the actions and make make it portrait.

Sorry for the confusion. I updated the info page to make it more clear. You cannot earn money, and happiness does decrease if you do nothing event after spamming the buttons, that's the challenge.