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A larger narrative than most to create a world with some interesting character.

PROS:

  • Controls are very responsive and you feel agile as a result.
  • The wide cast of characters seems like a good base for a larger scale game.
  • Good integration of the powerups as they were acquired.

CRITIQUE:

  • A lot of the environments are very dark and the character sprite uses black for the majority of the character. It was actually really hard to find myself on the screen most of the time until I got to the toy land environment where everything around me was significantly colorful and different from my character sprite.
  • The character moves super fast. Especially with the camera being close to them so they take up a large portion of the screen. It makes reacting to things that you're running towards from off-screen really haphazard.
  • Quality of life preference, but there should be a short delay before control switches from projectile to player character. I definitely ran myself into the damage pit in front of my character right after I'd flown the projectile over it to hit the intended target.
(+1)

Thank you for the really in depth feedback! It makes our jobs much easier for the next round of updates.