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This was awesome ^^ I was looking forward to the castle and would have kept playing.

The 2 main mechanics are really well done,  Is there a reason the spear can't connect when fired too close to a wall? maybe that would make it too easy ^^

Some good challenging platforming and boss fights, nothing ever felt unfair, maybe another checkpoint in the underground though? :)

(+1)

Thanks for the feedback! The spear thing was because you could go up any wall indefinitely as long as you had mana, when the idea was to use the spears with multiple walls. There is another game in this jam that actually did that mechanic the way I wanted to do it without the drawbacks of the minimum distance: Yestersol. That was more or less the intent

And yes, the underground does need another checkpoint for sure