The art was very good, I just found the game to be too difficult, and not in a fun way. The player's attack distance feels too low and enemies deal way too much knockback. I would have preferred if the player had less health but the enemies were easier to kill. Also, the parts where the player has to "climb" a vertical surface feel very inconsistent and frustrating. I ended up quitting at the boss fight, because the boss alternates between going off screen and sending enemies so you can't attack him, and one-shotting the player by sending them to a pit at the side of the room. I never felt like I could get hits off without receiving damage myself due to the short attack range of the player.
Maybe its just me and the game was easier for other people, but I felt like it was constantly working against me. The art, story, and overall premise were very good though.