I’m immensely impressed with this entry. Although the abilities aren’t super interesting, they serve a lot of purpose within the game and are well designed in combination with the map layout. They’re really intuitive and once you experience what the abilities do you get reminded of other parts of the map where you could go and explore. Speaking of, there’s quite a lot to explore even at the start without it being overwhelming, which I believe to be incredible in and of itself. I’d be surprised if anyone can finish this in 10-15 minutes on their first play through.
There are clearly several skips available, which is a lot of fun as it feels like you’re figuring out your own way of traversing through the map. I feel like that’s an essential part of a true metroidvania experience.
The story does feel a bit all over the place atm, however they do serve great purpose, always letting the player know what their next goal is and reminding them what their goal is in case they forgot or are stuck.
The room scene transitions are a bit laggy, but that’s not too much of an issue, seeing you don’t have to load that many scenes. The camera is quite sensitive and ended up hurting my eyes just a little bit after a while of playing.
Directional sound felt a bit off as well.
Also I believe I ended up getting stuck somewhere, and F11 didn’t respawn me unfortunately, so ended up having to quit it early. On MacOS.
Animations are cute.
Overall I had a great time!