not sure if you got the translucency figured out but this might be useful: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterAlbedoColor.html
i think alpha should be available on the standard material? good luck with the win logic
not sure if you got the translucency figured out but this might be useful: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterAlbedoColor.html
i think alpha should be available on the standard material? good luck with the win logic