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(+1)

Thanks for playing and all the notes! 

"I felt betrayed", ye felt pirated yar har har har!! In seriousness though you're absolutely right. I attempted to slightly alter the enemies so that they were "grey" instead of "white", but changing the accent colors is surely the better adjustment.

There are at least a few bugs with the parrot interaction right now and collision with the player is part of some of that. They needed to collide based on the way we have you acquire the parrot, but a rework of that interaction would allow us to turn that collision off. 

You're quite right that there is more we could have done with the parrot mechanic. We did have more elaborate plans for the boss fight that would force you to hide the pirate while the parrot retrieved things for him in the combat, but had to cut that portion of the fight for scope reasons.

Thanks again and glad you had fun!