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I agree with everyone else: this scenario is broadly well-organized and has an interesting set-up. The non-lethal rivalries provides space for more characterful and interesting interactions with the other crews, which combined with the uniting pressure from the Detective Kent, should make for some interesting emergent play.

However, don’t know how to feel about the twist being discoverable before the mission even begins. I feel that discovery could defeat the purpose of the twist overall, but I appreciate it’s technically not a complete surprise. Although you only had 15 words to spare, I think elaborating on that possibility or cutting it would’ve been best.

I’d like to see the various rivals fleshed out more. Specifically listing and organizing common behaviors/tactics would be helpful. The list of events almost performs that task, but having more explicit and systemic characteristics would help the rival crews feel more defined and present in the scenario.

Overall: I really like this scenario’s premise and organization, and I just wish the early reveal of the twist and the rivals were more fleshed out. Although you’re near the word limit, so fleshing things out might not have been worth cutting other things.