I kind of think that the lack of clear instructions makes the game look harder than it is. The rules can be boiled down to this:
- Flowers determine which tiles are affected by their pollen, affected tiles get highlighted when dragging a seed.
- If two plants have different stems, their pollen is toxic to each other.
- If two adjacent plants share the same leaves, extra points are awarded.
- To win you must plant every single seed and have no dead plants.
Are these instructions making the game look simpler? I was also planning to highlight the influenced tiles when the player puts the mouse over a plant, due to lack of time I didn't add that and yes, the highscore system is bugged. Thanks for the feedback btw!