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It seems that i am not attentive enough to find out who the murderer is. I have been led to the bloody knives, and i thought that would open up more dialog with the cook, but seems this it is a kind of red herring. Maybe?

Although i have to confess that the timer forces me to pass the text too fast and maybe i miss some important clue. In my first playthrough, not noticing the time limit, i could not even talk to the third witness before the game asked for my conclusions. Then i realized the counter on the top-right corner, but i do not know how many times it has to count down before time runs out; guess that it only shows the timer’s seconds.

The dialog interface is a bit weird. When speaking to the cook, the first portrait shown is that of the cook, which would seem to indicate that it is him talking, but the text is a description coming from the detective, isn’t it? It also happens with the cat, but not the others. Also, when the dialog is over it still shows the box with the prompt “press f to continue” and no matter how many times i press f (i did it many times the first time before trying to move the player—i’m not very smart).

Finally, maybe not a problem in a jam, but i believe that distributing a game in a RAR archive for Windows is not ideal, since the File Explorer cannot extract them and i had to download unrar to play. 

My! I am a bit too negative, aren’t I?

It is only the things that i think would make this entry even better than it already is. The concept is good, the graphics well done, and the dialog very well written. My guess is that the issues i described above are only a result from the short time window of the jam, and that given a day more it would have been almost perfect.

Good job!

Altough the game did had some bugs and wasnt that polished as it was made in a short time so it had some bugs

but i am glad you enjoyed playing it! :D