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scored 6080. Played in Brave browser and didn't get any music but in Chrome it worked perfectly. This was was very relaxing and engaging. I found between 4000 and 6000 it didn't feel like the pace was increasing. 

That said, I think I would require a lot of practice to go even faster. This game was great because it has capacity to have expanded modes with fast intense gameplay but also a zen mode more focused on the rhythm and being centred. 

The halo of music notes around the player confused me as I thought it was a shield and so left some of the meteors since I didn't think they'd hit the character. 

All round a solid entry. 

Hey Althasor! It seems that Chrome is the most reliable of the bunch, yeah.. You are completely right, we only tuned the game to increase the cadence the first 5-ish minutes but after that it stays the same. 

The game can indeed become more complex very quickly and you guessed an item on our roadmap - considering how calming the experience can be that zen mode is definitely something we are seriously considering. 

I left the halo for the cool effect… Right now it signifies that you are restoring the music back and it (thematically not functionally) helps you to bring down more asteroids. But I see where the confusion is for sure and in the future we either going to give it a purpose or maybe get rid of it entirely.

Thanks for such a detailed feedback!