This is nice :)
Lovely work as always - there's always so much life, atmosphere, and creativity in your games and this was no exception! This was an interesting take on the bullet hell genre - the shield and force fields give you plenty of time to strategize, but there's still a lot of frantic dodging and damage boosting in later levels which is satisfying to pull off.
I liked the enemies too! It's cool you were able to create so many unique challenges by putting different enemies together and building environments that suit their strengths. I think sound effects and a couple of songs would go a long way (even if they're stock, no one will notice)! Great work, I enjoyed playing this.