I think the idea of replaying the game in a new context whenever you get a new ability is interesting. Also, the presentation is on point. Everything in the game is extremely clear and the overall quality feels very tight.
I died quite a few times on the first platforming section due to either my lack of skill or just extremely tight platforming challenges, and since there was no tangible progress, it was quite a bit of time spent replaying without experiencing any new abilities (esp. because how slow you are at that point). I feel like this amount of punishment early on is likely to exhaust the patience of impatient folks like myself.