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Really cool aesthetic, looks like a game from someone who didn't get screwed over with the modules like why do I get interface design instead of vfx boohoo :(

but uh

I do suppose it could use a better game mechanic? having to write down all the foods wasn't particularly engaging for me (admittedly I didn't even try to remember them)

I did see that you could move the sphere, I think that being able to manipulate the cubes a bit by moving around could already be pretty neat!