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This is an interesting puzzle platformer. I found the timing to be quite tight (some levels I had <1sec left), but I managed to finish all of the levels. I like the challenge of working out what combination of upgrades you need to use. I would have liked a couple more levels to further explore the concept. The hitboxes on the fire are a little too big I think, as they extend out from the tiles below, but overall I didn't have too much trouble with the controls. Nice music and sound effects. Good work!

Yea the timing is tight but it’s supposed to be. I did make sure that other people could beat the game without too much trouble though, and I kind of like having levels be really close to be honest. Also I wanted to have the game be a balance between skill and puzzles, not just entirely puzzles, so that was another reason for making the levels a little tight.