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(+1)

Man this game is so cute! I'm not sure if it's just the camera angle but it's kind of hard to get the button prompts to appear though

Thanks!

In hindsight, going for an isometric-ish camera was dumb, but if you ever want to try playing it again, if you press tab, it switches how movement input is handled from cardinal to diagonal, and vice-versa. (camera forwards is up / world forward is up).