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(+1)

Really polished submission, love it. The mechanics all worked together really well, visuals are super nice and autumn-y.

The nighttime transition was cool the first time but on that last section it caused me some problems since it caused the cannon shots to blend in with the large windmill. That last section was definitely a large spike in difficulty and took me a significant amount of time to get through

On the section after you have to drop all the way down, I spent way too long assuming that the windmill being turned by the wind would eventually bring a platform back down that I could then ride back up to the top

(+1)

Thank you for checking out my game. And congrats for beating it. I want my games to be challenging but not too frustrating to make players quit and trying to strike that balance is really tough.

Loved your submission as well btw.