As expected from an Unreal game, it's astoundingly beautiful. Maybe this is grumpy old man Jordan speaking here, but I do find it a little hard to believe that you created the character models since the only external art assets listed are the Main Menu. Not that I don't think you're capable, just the number of animations models, textures, etc. would be a monumental task for one dev if they worked tirelessly for the entire jam period. I'm just assuming your forgot to list them on the credits. Whacking things with a stick was fun. The big boss dude had a cool design, and I do also mirror a lot of the other comments that a bit more light would have probably helped a lot.