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Thanks so much for the feedback! Actually on that level there’s more forgiveness than you might think. For every level, I made sure I could complete it with a little delay between every jump, so as long as you’re not totally missing jumps you have plenty of time. I also wanted the game to not just be puzzles, but have a skill aspect to that, although it is quite tough to balance.

I tried the level again and when I finish it there is a 0 on the clock :D But I finally managed to escape the building. In think level 4 worked the best for me, the one with the 3 fires. There it felt like I really decide how I want to approach it. Do it take more time but jump less high and risk of getting burned or do I jump higher and be safe but need to hurry. I liked that.

Yeah, there's supposed to be 0 on the clock, but keep in mind you have a whole second with 0 on the clock to complete it, so although it feels really close (which I like how close it feels; makes it more intense) you still have like a half second to spare.