Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Nice work.  I haven't tried using 2D tilemaps or dialogue systems yet.  Kind of made me interested to try prototyping a Stardew Valley type game.  On many occasions I found myself going back and forth between quadrants when I didn't want to; this was somehow related to the point and click movement and selecting tiles near the edge.  Also, the options menu didn't appear to have a 'back' type button, pressing ESC did navigate back but also drops browser games out of full screen.


Even though the gameplay was simplistic, I think you crafted a nice story arc for single playthrough.  

Thank you for playing! The going back and forth thing is something I can't figure out how to fix, I think I'd need to recreate the game with a narrower path. The classic aesthetics vs. gameplay dilemma. Thank you for letting me know though I appreciate the feedback!