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After a lot a coding, I've finally got a basic gameplay cycle! There's still a lot more to go, but I'll probably talk more about that as I do it!

Anyway, here is a (very very long) GIF showing a typical cycle of gameplay so far:


I know I still have a lot to go, but getting through that main cycle is a big achievement for me! I'm super proud of myself :)

Gotta push on though! Other things to note:

  • Took the bin out, haven't actually found a good use for it yet...
  • The timer in the top right is working! This will contribute to your score.
  • The plates have colours?!? This is just placeholder for real food!
  • New sink! As you can see, this is where you leave the dishes!
  • Made a way to spawn the customers at certain times, ideal for having control over the difficulty!

I've got a whole lot of new goals I want to complete next:

  • Adding money into the game! Your money is your total score.
  • Sounds! Games always feel like more of a game when there are cool sounds.
  • Drawing Food!
  • A Musical Band?
  • Cool as heck Main Menu!
  • Adding moods into the game

Now, If I can complete all of that before the jam ends, I will be super happy, but I have big plans for this game, so Im going to work hard over the next few days, so prepared to be bombarded with updates with these goals hopefully being completed!

Please let me know your ideas/opinions of the game so far!