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(+1)

Enjoying the game and finally completed Emily's storyline, but despite having worked up both of the other females' hearts and seeing "!"s, there are zero notifications (as opposed to the ones with Emily) telling me what's up and when/how. Guess I'll just keep repeating the same shit and getting symbol notifications over and over until I stumble across whatever else is supposed to happen...?

It would make a lot of sense if you had meters to keep track of your heart levels with each person -- maybe, you know, like...in their otherwise completely useless bio.

It's also baffling that Siren -- who's made their name with RPGs -- wouldn't dig into the mini-game RPG parts and actually have them be mini-games. People love that shit.

And last thing: You had 1 interactive item the player was able to use to leverage their experience. Add more of those. I'm typing this up during Beta 0.10, and -- thanks to a complete lack of knowing what level you're at with each character -- the game has primarily turned into a blind grind rather than -- you know -- a game.