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The super cool idea around the mushrooms, visually looks interesting, especially the trippy part at the end and white spirits.

However, it is a bit dark-lit, so sometimes it was hard to navigate, got myself stuck 2 times without knowing where to go (solved it in a few minutes though). I think if you invest more time in level design, the game would benefit!

Player air control after red mushrooms was quite hard as well, nevertheless, the game gives a nice impression overall!