Thanks for checking it out. I agree, after you get a feel for the pattern and game loop, it gets pretty easy. after the jam I will be working on patching bugs and putting together a full release of the game, complete with survival (similar to what's submitted to the jam), a story-mode, and maybe even a local multiplayer versus/co-op mode. Of course, most of that is subject to change, I don't want to over scope and go crazy with feature creep, like how the jam started.
Thanks again for the feedback.